Merge pull request #12931 from gnattu/set-audio-codec-when-transcoding

Set AudioCodec when building stream
This commit is contained in:
Niels van Velzen
2024-11-02 19:11:34 +01:00
committed by GitHub

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@@ -208,6 +208,14 @@ namespace MediaBrowser.Model.Dlna
var longBitrate = Math.Min(transcodingBitrate, playlistItem.AudioBitrate ?? transcodingBitrate);
playlistItem.AudioBitrate = longBitrate > int.MaxValue ? int.MaxValue : Convert.ToInt32(longBitrate);
// Pure audio transcoding does not support comma separated list of transcoding codec at the moment.
// So just use the AudioCodec as is would be safe enough as the _transcoderSupport.CanEncodeToAudioCodec
// would fail so this profile will not even be picked up.
if (playlistItem.AudioCodecs.Count == 0 && !string.IsNullOrWhiteSpace(transcodingProfile.AudioCodec))
{
playlistItem.AudioCodecs = [transcodingProfile.AudioCodec];
}
}
playlistItem.TranscodeReasons = transcodeReasons;