Apply suggestions from code review

Co-authored-by: Bill Thornton <thornbill@users.noreply.github.com>
This commit is contained in:
Bradley Eaton
2025-07-10 09:17:55 +01:00
committed by GitHub
parent 972a2f8488
commit daf74ed4be

View File

@@ -67,19 +67,19 @@ const KeyNames = {
const KeyAliases = {
// GamepadA needs special case handling
'GamepadB': 'Escape',
'NavigationUp': 'ArrowUp',
'NavigationDown': 'ArrowDown',
'NavigationLeft': 'ArrowLeft',
'NavigationRight': 'ArrowRight',
'GamepadDPadUp': 'ArrowUp',
'GamepadDPadDown': 'ArrowDown',
'GamepadDPadLeft': 'ArrowLeft',
'GamepadDPadRight': 'ArrowRight',
'GamepadLeftThumbUp': 'ArrowUp',
'GamepadLeftThumbDown': 'ArrowDown',
'GamepadLeftThumbLeft': 'ArrowLeft',
'GamepadLeftThumbRight': 'ArrowRight'
GamepadB: 'Escape',
NavigationUp: 'ArrowUp',
NavigationDown: 'ArrowDown',
NavigationLeft: 'ArrowLeft',
NavigationRight: 'ArrowRight',
GamepadDPadUp: 'ArrowUp',
GamepadDPadDown: 'ArrowDown',
GamepadDPadLeft: 'ArrowLeft',
GamepadDPadRight: 'ArrowRight',
GamepadLeftThumbUp: 'ArrowUp',
GamepadLeftThumbDown: 'ArrowDown',
GamepadLeftThumbLeft: 'ArrowLeft',
GamepadLeftThumbRight: 'ArrowRight'
};
/**
@@ -297,6 +297,6 @@ if (navigator.getGamepads && appSettings.enableGamepad() && canEnableGamepad())
export default {
enable: enable,
getKeyName: getKeyName,
isNavigationKey: isNavigationKey,
canEnableGamepad: canEnableGamepad
isNavigationKey,
canEnableGamepad
};